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The Effect of Games on Vocabulary Learning of Young School English Language Learners: A Case Study of Third Grade Pupils atSuwailemQaddour Bin Al Nuaimi Primary School in Ghardaia

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dc.contributor.author Djihad, Lehbaki
dc.date.accessioned 2025-03-02T12:14:36Z
dc.date.available 2025-03-02T12:14:36Z
dc.date.issued 2024
dc.identifier.uri https://dspace.univ-ghardaia.edu.dz/xmlui/handle/123456789/9234
dc.description.abstract The aim of this study is to examine the efficiency of using games to teach English vocabulary to young learners in Algeria .The study was conducted with 30 third grade learners atSuwailemQaddour Bin Al Nuaimi primary school in Ghardaia. The researcher adopted a quasi experimental method, dividing the students into two groups : an experimental group and a control group. She assessed the learners using pre and post tests and analyzed the results. The findings revealed that the experimental group taught vocabulary using games performed better thanthe control group which was taught using the traditional method (PPP) in the post-test. Games had a positive impact on the experimental class making the learning process more dynamic and enjoyable, encouraged active participation and facilitated vocabulary learning. EN_en
dc.language.iso fr EN_en
dc.publisher جامعة غرداية EN_en
dc.subject Vocabulary EN_en
dc.subject Young English learners EN_en
dc.subject Games EN_en
dc.subject Traditional method (PPP) EN_en
dc.subject Learning EN_en
dc.title The Effect of Games on Vocabulary Learning of Young School English Language Learners: A Case Study of Third Grade Pupils atSuwailemQaddour Bin Al Nuaimi Primary School in Ghardaia EN_en
dc.type Thesis EN_en


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